File:Action-Identity-in-Style-Simulation-Systems-Do-Players-Consider-Machine-Generated-Music-As-of-Their-Audio3.oga

From Wikimedia Commons, the free media repository
Jump to navigation Jump to search

Captions

Captions

Add a one-line explanation of what this file represents

Summary

[edit]
Description
Date
Source Audio file from Khatchatourov A, Pachet F, Rowe V (2016). "Action Identity in Style Simulation Systems: Do Players Consider Machine-Generated Music As of Their Own Style?". Frontiers in Psychology. DOI:10.3389/fpsyg.2016.00474. PMID 27199788. PMC: 4859091.
Author Khatchatourov A, Pachet F, Rowe V
Permission
(Reusing this file)
w:en:Creative Commons
attribution
This file is licensed under the Creative Commons Attribution 4.0 International license.
You are free:
  • to share – to copy, distribute and transmit the work
  • to remix – to adapt the work
Under the following conditions:
  • attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
Provenance
InfoField
This file was transferred to Wikimedia Commons from PubMed Central by way of the Open Access Media Importer.
WikiProject Open Access
WikiProject Open Access

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current09:39, 23 May 201614 s (146 KB)Open Access Media Importer Bot (talk | contribs)Automatically uploaded media file from Open Access source. Please report problems or suggestions here.

Transcode status

Update transcode status
Format Bitrate Download Status Encode time
MP3 163 kbps Completed 00:48, 5 December 2017 0.0 s

Metadata